seeing entityradius, box

Blitz3D Forums/Blitz3D Programming/seeing entityradius, box

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

The collision raduis is basically the same scale as the size of a sphere. So if the collision raduis is 1, create a sphere size 1, parent it and put it at the centre of your mesh.