Yeah, the replays are just stored input of the player. So if you look at the file in notepad or something you will see all the different codes i used for it like "U" for up and so on. I have yet to find an easier way to do this, or more importantly, a more reliable way to do this. Problem is, for some reason there may be a replay that is off by maybe a few points or a hundred points. The difference is not too bad, but it gets on my nerves.
Thanks for the replay!
Thanks for the replay!