Like jhocking said, use UpdateWorld(t#)
t# is a value that is calculated from the current framerate:
ms#=millisecs()
fps#=1000.0/(ms-ms2)
ms2=ms
t#=60.0/fps
updateworld(t#)
now you can set the speed with the animate command, and it will be adjusted for any framerate.
t# is a value that is calculated from the current framerate:
ms#=millisecs()
fps#=1000.0/(ms-ms2)
ms2=ms
t#=60.0/fps
updateworld(t#)
now you can set the speed with the animate command, and it will be adjusted for any framerate.