Rook - versions.txt in your blitz directory tells about new commands not added to the help yet.
Also, there are quite a few undocumented commands, most not very useful - http://translate.google.com/translate?u=http%3A%2F%2Fwww.blitzbase.de&langpair=de%7Cen&hl=en&ie=UTF-8&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools
I think things with blue stars are undocumented. Notable are Object and HAndle. Handle gives you an integer referring to the type, and object allows you to retrieve the type.
Entity class returning none or "" when there is no entity would mostly be useful for writing libraries. Sure, if you're writing a game it shouldn't be to hard to keep track of your entities, but it'd be nice to allow the users of your library to screw up and instead of crashing inform them in the debuglog.
Also, there are quite a few undocumented commands, most not very useful - http://translate.google.com/translate?u=http%3A%2F%2Fwww.blitzbase.de&langpair=de%7Cen&hl=en&ie=UTF-8&ie=UTF-8&oe=UTF-8&prev=%2Flanguage_tools
I think things with blue stars are undocumented. Notable are Object and HAndle. Handle gives you an integer referring to the type, and object allows you to retrieve the type.
Entity class returning none or "" when there is no entity would mostly be useful for writing libraries. Sure, if you're writing a game it shouldn't be to hard to keep track of your entities, but it'd be nice to allow the users of your library to screw up and instead of crashing inform them in the debuglog.