spaceship movement

Blitz3D Forums/Blitz3D Programming/spaceship movement

nevermind, don it now:
If KeyDown(200) Then ps\mpitch=ps\mpitch+0.02 Mod 360
If KeyDown(208) Then ps\mpitch=ps\mpitch-0.02 Mod 360
If KeyDown(203) Then ps\mroll=ps\mroll-0.02 Mod 360
If KeyDown(205) Then ps\mroll=ps\mroll+0.02 Mod 360
If KeyDown(44) Then ps\myaw = ps\myaw-0.02 Mod 360
If KeyDown(45) Then ps\myaw = ps\myaw+0.02 Mod 360

TurnEntity myship,ps\mpitch,ps\myaw,ps\mroll,False