tokamak physics thread 4

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 4

Pickle,

Currently I am using 0,-5,0 for my gravity... But in the future I am going to have to use the set Gravity command, because my terrain is going to be a sphere instead of flat.. But that's in the future.

Bonks,

Make sure you set your inertia tensor properly.

If using a Cube RB at 1,1,1 with a mass of 20

TOKRB_SetBoxInertiaTensor(RB,1,1,1,20)

And Also Properly set the LinearDampening to a value that gives a good feel. Too high a value will make your RB seem like it's in glue.

Regards,
Eric