Blitz keeps track of 'how many' instances there are behind the scenes so you don't have to worry.
Every time NEW is called, another is created.
To Load in I would suggest 'something similar to'
Every time NEW is called, another is created.
To Load in I would suggest 'something similar to'
While Not Eof Level.LevelAssets = New LevelAssets Level\xpos = ReadInt( File ) Level\zpos = ReadInt( File ) Level\Rotation = ReadInt( File ) Wend