Maybe the normals are pointing the wrong way, out of the corridor rather than into it.
Surfaces Not Illuminated
Blitz3D Forums/Blitz3D Programming/Surfaces Not IlluminatedThe forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.