but how can i animated the weapon ?
And you can do a 'shoot' animation by kicking the arm bones back/up slightly in code - this allows for different firing rates.
Nice one Halo. When I first ran 'Auto-assign' it was a bit shocking, but its *really* easy to assign those stray verts :)
One thing that would be nice is a slide-bar for the animation playback. Its easier to see which verts need re-assigning when you're half way through an animation with extreme poses. You can just hit 'pause' but a slider would give more control ;)