Text in a parchment

Blitz3D Forums/Blitz3D Programming/Text in a parchment

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Yes, but you'd have to write it yourself.

You'll need to design a font (probably out of biezer curves) for each letter and character. Then write a little routine that draws each pixel of the biezers in turn.

I would suggest the best way would be to have a new function that would be something like.

function parchmenttext(x,y,words$,completion#)

completion would be from 0 - 1

The function would calculate how many pixels are in the curves for words$ and so you can draw the whole thing instantly or as slowly as you like, also it means you can update stuff in the background.