Character Shop Released!

Miscellaneous Forums/Content Creation Tools/Character Shop Released!

You guys are making this harder than it needs to be.

B3D format uses bone def animtions... thats it.
Depending on the version of directX you can have mesh deformation, boned (skinned X) or the dx7 way of doing things (segmented).

Blitz dosent support directX Skinnd animations so it dosent matter what format of X Cshop spits out. Halo mentioned b3d conversions so it's safe to assume the only animtion format supported in b3d is (weighted) skeletal animations.