Hi,
There was a bunch of errors in 1.30, so 1.31 is up now which should hopefully fix 'em :)
There was a bunch of errors in 1.30, so 1.31 is up now which should hopefully fix 'em :)
This new gile[s] version 1.3 locks up when loading it ... but previous gile[s] version 1.0 loads it just fine. (converted the model to a .OBJ and gile[s] 1.3 loads it just fine...might be just a problem with .3DS loading)
Try the new version and let me know if the problem is still there. another possable bug concerns the lights in the model view tabber, even if the "enable light" box is checked...but the little "eye" icon is not then the light is not rendered.
It's supposed to be like that. The eye icon tells you whether a model is hidden or shown. A hidden light has no effect on a scene, just as a hidden model doesn't affect the scene.