xlnt vs swift gui, etc

Blitz3D Forums/Blitz3D Programming/xlnt vs swift gui, etc

If that's all you need, then just write your own.

Or you can try to port Stre to normal Blitz3D code (simpler than it sounds), it'd give you most of what you need to get started.

The cost of sswift's GUI makes it pretty much inconsiderable to me, but if you're freaking rich I guess it doesn't matter.

I prefer F-UI out of them all, since it's 3D (same price as xlnt too, if I recall correctly).