I'm sure this doesn't happen in real life, or we would all be floating.
In both versions of tokamak, I have found that if you put a significantly lighter object below a heavier one (or light above a heavy one), the above object will bounce in the air for no reason, and in a very fast manner. I have finally decided to face this glitch upon trying to fix a problem in the rope demo (the crate bounces when it lands on the rope).
So, has anyone else found this problem, and do you have a solution?
A good way to see the effect is by making the tires in the car demo (in the tokamak lib samples folder) very light, and the chassis very heavy.
In both versions of tokamak, I have found that if you put a significantly lighter object below a heavier one (or light above a heavy one), the above object will bounce in the air for no reason, and in a very fast manner. I have finally decided to face this glitch upon trying to fix a problem in the rope demo (the crate bounces when it lands on the rope).
So, has anyone else found this problem, and do you have a solution?
A good way to see the effect is by making the tires in the car demo (in the tokamak lib samples folder) very light, and the chassis very heavy.