tokamak physics thread 4

Blitz3D Forums/Blitz3D Programming/tokamak physics thread 4

Can someone explain how the "height" value off TOKAB_addCylinder() works off, cause its not the same as sphere/cube

im using absolute values to set the sizes, not a scale %, but this doesnt work for Cylinders

speaking of which, is there any way at all to be able to change the X and Z size of Spheres and Cylinders or are you stuck with diameter and thats it?