You will have to do a "findchild" for the name of your models skin.
So if the skin of the model in Max is called "Skin":
zombie=LoadAnimMesh("zombie.b3d")
zomanim=findchild(zombie,"Skin")
Animate(zomanim, 1, 0.2)
Hope this helps
So if the skin of the model in Max is called "Skin":
zombie=LoadAnimMesh("zombie.b3d")
zomanim=findchild(zombie,"Skin")
Animate(zomanim, 1, 0.2)
Hope this helps