Avi as a Texture.

Blitz3D Forums/Blitz3D Programming/Avi as a Texture.

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@Genexi: No, because you're grabbing whatever frame the video playback happens to be at. As a result, assuming your game's framerate is greater than the video framerate, frames of the video are repeated. For example, a game running at 60 frames per second just grabs the movie buffer 60 times per second regardless of what the movie is doing.