Converting an Image to a texture

Blitz3D Forums/Blitz3D Beginners Area/Converting an Image to a texture

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I tried 0,0 100,100 200,200 300,300 400,400 500,500 and I changed the bh image to an 800,600 black image so if it worked I would be able to see it no matter were it is. But it still doesn't work. What else can I try. Can I save the altered texture to an image file? That way I can inspect it more closely.

All this worked great when I was using 2D image commands but I couldn't use the image as a texture without first saving it to a file. Is there a way to convert an image directly to a texture from within Blitz3D?

Thanks