It says "Could not load: Mercury.bmp" Here is the new version:
AppTitle "Solar System Sim" Graphics3D 1280,1024,32,0 SetBuffer BackBuffer() Global camera = CreateCamera() PositionEntity camera,0,0,-10 Global light = CreateLight() Global Sun = CreateSphere() Global Mercury = CreateSphere(10,Sun) Global Yellow = CreateBrush(255,255,0) DoLoadBrush(Mercury,"Mercury.bmp") PositionEntity Sun,0,0,0 PaintMesh Sun,Yellow FreeBrush Yellow While Not KeyHit(1) RotateMesh Sun,0,5,0 UpdateWorld RenderWorld Flip Wend End Function DoLoadBrush(mesh,what$) If FileType(what$) = 0 Then brush = LoadBrush(what$) If brush = 0 Then RuntimeError "Could not load: " + what$ EndIf Else RuntimeError what$ + " does not exist" EndIf PaintMesh mesh,brush FreeBrush brush End Function