You're not setting the UV coordinates...
AddVertex(surf,0,0,0)
http://www.blitzbasic.com/b3ddocs/command.php?name=AddVertex&ref=3d_cat
Andy
AddVertex(surf,0,0,0)
http://www.blitzbasic.com/b3ddocs/command.php?name=AddVertex&ref=3d_cat
Andy
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