Hello,
Im trying to come up with a way to make a filter that changes the sprite darkness like so that I can have the effect of night to day in my game im making.
It would nice if this function or command was realtime..
Does anyone have any suggestions??
all this is doing is change the tint or the blue :( I can't seem to make a function that changes the pixels brightness
also if there was a way to keep the mask :( that would be nice :(
Im trying to come up with a way to make a filter that changes the sprite darkness like so that I can have the effect of night to day in my game im making.
It would nice if this function or command was realtime..
Does anyone have any suggestions??
Function FB_DarkenImage ( image, d ) For ix = 0 To ImageWidth( image ) - 1 For iy = 0 To ImageHeight( image ) - 1 Local rbgc = ReadPixel( ix, iy, ImageBuffer(image) ) If rbgc = $FFFF00FF + d WritePixel ix,iy,($0),ImageBuffer(image) Else WritePixel ix,iy,( rbgc + d ), ImageBuffer(image) EndIf Next Next Return image End Function
all this is doing is change the tint or the blue :( I can't seem to make a function that changes the pixels brightness
also if there was a way to keep the mask :( that would be nice :(