How do I attach a sprite to a mesh so it moves with the mesh? I made the mesh the parent of the sprite but that didn't work. I then tried using AlignToVector along with the picked coordinates but the sprite disappears. It may be inside the mesh where I can't see it. I need to attach it to the surface. I was also trying to paint a color onto the mesh texture which I figured out how to do but I can't obtain the color I want. I want a very dark red color but I always get a pink color when applying to the flesh tone texture.
Thanks
Thanks