Tony > thx, haven't looked into the bloom fx much yet, but I agree that might only make it better :)
Zmatrix > currently I use 6 layers, but with as few polies as possible. Still, it takes about 10fps when running full force, which is quite a price to pay... Therefore I'd really love to use the quad plane system instead, but it may take quite some vegetation to make it look real.
To reduce this effect, I designed these levels in a long rectangluar shape (Sort of) instead of the huge square level. This reduces the freedom ofcourse, but can still lead to natural results and high frame rates. This is actually what you see in the 2nd image.
Zmatrix > currently I use 6 layers, but with as few polies as possible. Still, it takes about 10fps when running full force, which is quite a price to pay... Therefore I'd really love to use the quad plane system instead, but it may take quite some vegetation to make it look real.
To reduce this effect, I designed these levels in a long rectangluar shape (Sort of) instead of the huge square level. This reduces the freedom ofcourse, but can still lead to natural results and high frame rates. This is actually what you see in the 2nd image.