Looks good John :)
in the first shot, is using poligonal shell grass slower or faster than using quad plane models?
how many layers are you using?
You may have already did this , but when I did that effect in Rad , "rad dolphin demo"(I used 8 layers)
I was able to squeeze a few more fps by removing large clumps of polygons, where I didnt want grass to be in the first place.
anyway, nice work as ussual :)
Zmatrix
in the first shot, is using poligonal shell grass slower or faster than using quad plane models?
how many layers are you using?
You may have already did this , but when I did that effect in Rad , "rad dolphin demo"(I used 8 layers)
I was able to squeeze a few more fps by removing large clumps of polygons, where I didnt want grass to be in the first place.
anyway, nice work as ussual :)
Zmatrix