YAL code - flat shaded?

Blitz3D Forums/Blitz3D Programming/YAL code - flat shaded?

The Forum Archive is locked. These are the original blitzbasic.com forums, kept so their posts can still be read and searched. No new topics, replies or edits can be made here. To join the conversation, head over to the Blitz3D+ forums.

Peter:
Looks smooth to me... but there's jpeg blocky artifacts all over the image.

[edit]
No.. you're right.. I ran the demo... the sphere is not smoothed properly. I think it's better than it used to be but still has quite obvious seams.
[/edit]