3DMax 5 and a Window.

Miscellaneous Forums/Content Creation Tools/3DMax 5 and a Window.

Hay all.

This is a Q for those of you who have been able to create a window in max.

Ok here is the problem, I have a window texture, at the moment its just two white outlined box's with all black in the middle.

I'm not sure how to texture a quad/plane in max with this texture and then export it so when I load the model into B3D the black area's are invisible, so I can see clean through it.

Loading the texture in code and setting its mask and alpha in code is not an option, this window will be part of a larger model so its all goto come in with one load call.

thanks for any help.