yes cb, Dos is a good idea ;)
using readpixelfast & writepixelfast is slower than peeking or poking directly into a buffer.
I know there are functions to do this in blitz +
buy why not in Blitz 3D ?
thanks!
using readpixelfast & writepixelfast is slower than peeking or poking directly into a buffer.
I know there are functions to do this in blitz +
buy why not in Blitz 3D ?
thanks!