I would agree with BloodLocust on this regarding Gile[s].
However I think there is a tutorial on Blitzcoder to bake lightmapped textures and that works fine with lights rendered through MAX 5.
Gile[s] is by far the best way to go with this as it offers other features too and is less than £40.
Also Fredbourg is great at updating Gile[s].
IPete2.
However I think there is a tutorial on Blitzcoder to bake lightmapped textures and that works fine with lights rendered through MAX 5.
Gile[s] is by far the best way to go with this as it offers other features too and is less than £40.
Also Fredbourg is great at updating Gile[s].
IPete2.