I am playing with a Lunar Lander Game, It was my favorite as a kid, I decided to do it in 3D, but I am having problems. Things I have working. I can fly my lander around, with Gravity working. I am using as close to real physics as I can. SSwift help me with that. Currently, if my forward Velocity if greater than gravity, I can actually achieve orbit, For me that is so cool.
Anyhow, my problem. When I come in for a landing, asuming it is a soft one, I don't know how to make My 'LEM' Lunar Excursion Module. Settle into a proper position. I tried Align to vector. but that did not work. I have a Sphere for my planet right now, with a lot of quads to make it smooth and round.
Regards,
Eric
Anyhow, my problem. When I come in for a landing, asuming it is a soft one, I don't know how to make My 'LEM' Lunar Excursion Module. Settle into a proper position. I tried Align to vector. but that did not work. I have a Sphere for my planet right now, with a lot of quads to make it smooth and round.
Regards,
Eric