Help - MilliSecs() error??

Blitz3D Forums/Blitz3D Programming/Help - MilliSecs() error??

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Yes. The millisecs counter is technically an unsigned int, while blitz only supports signed ints. When you pass the 2bil millisec mark, it swaps back to -2bil.

Solution: never depend on millisecs() being a positive number.