Does gile[s] really support all of the features of b3d file format? I know it supports multitexturing, but what about all the different texture flags and brush FX?
Anyway, gile[s] is no good for animated models. Although I suppose I'm not 100% sure with B3D Tweak either; I seem to recall that B3D Tweak works well with animated models, but I may be making that up.
Anyway, gile[s] is no good for animated models. Although I suppose I'm not 100% sure with B3D Tweak either; I seem to recall that B3D Tweak works well with animated models, but I may be making that up.