BlitzC - A Blitz Syntax Alternative - Thoughts???

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@bot builder: your code would actually look more like this with this syntax


cube=CreateCube();
cam=CreateCamera();

PositionEnity(cam,0,0,-5); 

while (KeyHit(1)=0)
{
	TurnEntity(cube,1,1,1);
	RenderWorld();
	Flip();
}