BlitzC - A Blitz Syntax Alternative - Thoughts???

Blitz3D Forums/Blitz3D Programming/BlitzC - A Blitz Syntax Alternative - Thoughts???

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

'scuse me. But what's the point of all this? Other than an interesting exercise, what is the overall gain? I'm not running down Kram's work, I'm just trying to understand what would be gained here. Blitz syntax is dirt simple as it is. Is this a "comfort level" thing?

BTW, I realize that I don't have to use it if I don't want to. Not trolling. Just asking...