Bowling Babes - Proper Beta

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Some of the challenges are hideously difficult, and they're probably not in order of difficulty. At least I found some of the latter challenges easier than some of the earlier ones, but I have only played through most of them once to ensure they were possible, so I may have just lucked out on the latter ones.

The problem is, if you don't make the challenges hideously difficult, they're ridiculously easy. It's remarkably difficult to find a middle ground, or in this case 100 middle grounds.

I have playtested them all the ensure they're possible, but I do admit that it took a long time to get them all. Having said that, I found a lot of bugs with the most recent version of Tokamak ( 1.2 ) and had to revert to 1.1, and I'm fairly sure I was using 1.2 when I tested the possibility, so I will have to go back and play through them all again < sobs > to ensure they're still possible.

I've just playtested 3 and I almost got it third time. Eventually I got it after about 70 attempts, and even then it was luck, because I managed to bowl a straight ball around 25% from the left edge, dead straight, full power and it took down six pins directly, one of which rebounded off the wall, spun around on the alley and took out the remaining pin with it's last breath.

The "correct" or intended way of solving that challenge is to bowl the ball from right of centre, slanted a little left, with around 1/3 to 1/2 power and a lot of right spin, so that it just catches the left pins before spinning back pulling out the middle pins, which in turn drop and knock over the right pins.