CameraPicking a Quad

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I own FonText and I used to use it. It wasn't able to do all the things I wanted to do with a GUI, so I found one that did everything I wanted, and I'm using that instead. I'm still using FonText to generate the fonts though.

Having loaded the texture with no alpha, it seems that Fredborg was right that it's not the texture. I'm using a pretty bulky, squat texture, so it just seemed that the texture was affecting things. It'll mean some hefty digging through 3rd party code to make it pick up collisions on the gaps though, so I'll leave it till last. I have a lot of nice simple things to fix and add for the moment.

Thanks guys.