B3D File Format and tuts (no, not blitz3d, *.b3d)

Blitz3D Forums/Blitz3D Programming/B3D File Format and tuts (no, not blitz3d, *.b3d)

high poly animated characters -- I'm jumping through all sorts of hoops with CSP to keep poly counts down so I can use the occasional model that detailed -- never more than one like that in a given scene.. I'm managing to keep it above 30fps so far -- which is my target speed during scenes that use these characters

The idea is that when a player enters a room with one of these characters, scene will cut to a movie clip where the character gives their spiel, then back to 3D where the player interacts with the character, but no more talking, or if there is further talking, it'll cut to another movie clip...

I'm just lazy and dont want to create low poly versions of the charaters involved :)