Q: to those who use tweening with my shadow system

Blitz3D Forums/Blitz3D Programming/Q: to those who use tweening with my shadow system

This is why you use delta timing rather than render tweening. You can have things unaffected by tweening, and you have complete control over how it works. For instance, if you are worried about delta timing making the object move erraticly (if you have collisions or speed sensitive processes), you can have it move part way, then another part, etc.