Q: to those who use tweening with my shadow system

Blitz3D Forums/Blitz3D Programming/Q: to those who use tweening with my shadow system

Did you try the Texture_Angle_Epsilon# thing? As I was saying before, when I was using setanimtime, the shadow was only updating on keyframes, and not between them until I set this value low enough.

Your description above with the A-B and the *'s was Exactly what was happening to me before I set the value down to a low number. If what you say is that it forces blitz to re-evaluate the mesh, then that is what you need to do anyway,... correct?