The Ants will be more intelligent, they are already very fast (on land at least), they've got seriously big guns on them although they don't work yet.
I'm thinking the game will be carrier vs island and not a lot else. I'm thinking of turning this into a game where you work from one island to the next, taking your own route and building up a resource network to help take on the next islands. I'm also going to have technology research so you can upgrade your weapons as you go through the game, and the ability to steal research from the islands you have taken.
I've now got the wasps launching and landing on auto, everything wasp based now is pretty much complete barring better AI and Weapons.
Ants now have a bay inside the carrier to launch from, I've still not done the avoidance AI for the ants yet, the waypoint AI is in.
I'm going to have to read your post more closely at somepoint Pod, it's 9:14am and I've not had caffine yet!
Slenker, not married, no kids, I do live with a very understanding girlfriend though... although I do most of my coding when big brother or eastenders is on!
I'm thinking the game will be carrier vs island and not a lot else. I'm thinking of turning this into a game where you work from one island to the next, taking your own route and building up a resource network to help take on the next islands. I'm also going to have technology research so you can upgrade your weapons as you go through the game, and the ability to steal research from the islands you have taken.
I've now got the wasps launching and landing on auto, everything wasp based now is pretty much complete barring better AI and Weapons.
Ants now have a bay inside the carrier to launch from, I've still not done the avoidance AI for the ants yet, the waypoint AI is in.
I'm going to have to read your post more closely at somepoint Pod, it's 9:14am and I've not had caffine yet!
Slenker, not married, no kids, I do live with a very understanding girlfriend though... although I do most of my coding when big brother or eastenders is on!