Some of the joints are called "joint 'x' copy" instead of just "joint 'x'"
does that make a difference?
I tried making every frame a keyframe but it didnt make a difference.
I noticed that the joint that connects the legs together has 2 references "joint 17" and "joint 17 copy"
joint 17 seems to make all the bones yellow apart from one leg when it is selected.
"joint 17 copy" makes just the leg go yellow when it is selected.
This corresponds to my problem because the whole skeleton apart from this leg is upside-down when exported.
The way I made the skeleton probably messed it up.
What is the best way to make a human skeleton and copy the legs and arms from one side to the other??
does that make a difference?
I tried making every frame a keyframe but it didnt make a difference.
I noticed that the joint that connects the legs together has 2 references "joint 17" and "joint 17 copy"
joint 17 seems to make all the bones yellow apart from one leg when it is selected.
"joint 17 copy" makes just the leg go yellow when it is selected.
This corresponds to my problem because the whole skeleton apart from this leg is upside-down when exported.
The way I made the skeleton probably messed it up.
What is the best way to make a human skeleton and copy the legs and arms from one side to the other??