well not directx specifically, but directDraw.
Like I said I've not implemented it yet, so I can't say for sure, but every tutorial I've read up on dds in preperation for writing it, eveyrone indicates you need access to ddraw.h from the dx api.
Like I said I've not implemented it yet, so I can't say for sure, but every tutorial I've read up on dds in preperation for writing it, eveyrone indicates you need access to ddraw.h from the dx api.