blitz's mipmapping - yeuck

Blitz3D Forums/Blitz3D Programming/blitz's mipmapping - yeuck

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

No I mean you can actually 'pre-draw' the mip map levels(level 0 closest to screen. and say you ask for seven
levels? LEvel 7 will be the furest) i.e so they'll be high quality..though it's really not needed with vivid anyway, so it's kind of a 'moot' point..;)