resetentity does reset the collisions... but the camera will not reposition... I can't figure out a teleport effect.
OK collisions ar counted for the camera. Do you think I need to count them for a player entity and try to move that and make the camera a child of the player? Would repositioning a player be easier?
OK collisions ar counted for the camera. Do you think I need to count them for a player entity and try to move that and make the camera a child of the player? Would repositioning a player be easier?