You should get someone from polycount to skin that. For a mesh that size, I would use a 1024x1024 or larger skin. The one you've got looks really low-res. I know some people who can do a good job, if you are willing to pay.
Since this looks like a fairly low-demand game as far as artwork goes, you can afford to spend a little extra time on something like that.
The mesh itself looks pretty good, although I would like to see some more details on the main body.
Since this looks like a fairly low-demand game as far as artwork goes, you can afford to spend a little extra time on something like that.
The mesh itself looks pretty good, although I would like to see some more details on the main body.