Thanks all, glad you're enjoying it.
As it's a remake I want to stick as much to the original as possible, but I might put an option in to have the laternative (gal/mouse as opposed to gal/radar) control scheme.
My first tests with this method have shown it does sometimes make it easier to aim - generally when you're aiming upwards. But it also makes it much more difficult to gauge the angle of fire, meaning i was firing a lot more shots completely sideways. So, I can see why the original author chose the Radar method. I'll test a little more though, before I decide either way.
I'll add minimise and close buttons to the window.
Dock: nice to hear from you mate. I love the 3D work on your site, especially DropHero. Ever thought of doing a game with her in?
As it's a remake I want to stick as much to the original as possible, but I might put an option in to have the laternative (gal/mouse as opposed to gal/radar) control scheme.
My first tests with this method have shown it does sometimes make it easier to aim - generally when you're aiming upwards. But it also makes it much more difficult to gauge the angle of fire, meaning i was firing a lot more shots completely sideways. So, I can see why the original author chose the Radar method. I'll test a little more though, before I decide either way.
I'll add minimise and close buttons to the window.
Dock: nice to hear from you mate. I love the 3D work on your site, especially DropHero. Ever thought of doing a game with her in?