I think i understand what you are telling me.
My world start at 0,0 and end at 2000,2000.
I use to set the points to place object this function:
set_path(mousex(),mousey()
I must change into this set_path([screenxpos-mousex()],[screenypos-mousey()]) if i have understand well.....
Another method that i have thinked is use the keyboard to scroll the world,and at the center of the world i place a sort of "aiming" circle,and set the points at the circle position...sot the function is simple: positionX=xworld-320
positionY=yworld-240 (if the screen if 640*480...).
But now that i have read much more deep the post of big10p i think that his tips works best:the formula is (i hope...)
xpath=xoffset+mousex()
ypath=yoffset+mousey()
Right?
My world start at 0,0 and end at 2000,2000.
I use to set the points to place object this function:
set_path(mousex(),mousey()
I must change into this set_path([screenxpos-mousex()],[screenypos-mousey()]) if i have understand well.....
Another method that i have thinked is use the keyboard to scroll the world,and at the center of the world i place a sort of "aiming" circle,and set the points at the circle position...sot the function is simple: positionX=xworld-320
positionY=yworld-240 (if the screen if 640*480...).
But now that i have read much more deep the post of big10p i think that his tips works best:the formula is (i hope...)
xpath=xoffset+mousex()
ypath=yoffset+mousey()
Right?