Bones Animation

Blitz3D Forums/Blitz3D Programming/Bones Animation

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Hello

I've got an artist that is trying to export an animation that has bones from Maya. What's the best way of going about this? And are there any other options? So far we have...

* export to .x from maya
* use polytrans to convert to max
* export as .md2 or .md3

But I don't know if these methods will work properly and I don't have maya to test.

thanks

scott