By sticking a bone to the object you mean a bone that is normaly used for animating?
I added the bone (3dsmax) named it "leftgun" and searched it with Findchild but the programm crashes when it has to position the shot, sending "Entity does not exsist".
I added the bone (3dsmax) named it "leftgun" and searched it with Findchild but the programm crashes when it has to position the shot, sending "Entity does not exsist".