Slim Shady Lightmapper released

Miscellaneous Forums/Content Creation Tools/Slim Shady Lightmapper released

thanks, nice to see you like it. BTW.

Right now I tried again to work with a Decorator-exported Mesh and it worked ok. Maybe the reason why it orked is, I saved the Mesh in Maplet without lightmap, then loaded it in Decorator and saved it non-welded(F9). However, it might be some kind of trial and error. Especially when the MaxMapsize in Slim Shady is not fully utilized (eg. you define it to be 512, but YAL "decides" to use only 256, but doubles the UV values instead...)

This is far from exact science. See it as a game - kinda "return of the mutant bugs" :/