Quad UV Question

Blitz3D Forums/Blitz3D Programming/Quad UV Question

The forum is locked. These are the original blitzbasic.com forums, kept so they can still be read. No new topics, replies or edits can be made here. To join in, head over to the Blitz3D+ forums.

Interesting problem. I don't have a solution, but just to say, if you don't want any tiling or leaving out of texture data then you can't change the UVs. The only thing I can think of is transformin the actual texture.